tag:blogger.com,1999:blog-4520712015535408773.post5706715455537306352..comments2024-03-28T21:01:30.605-07:00Comments on Let's GURPS: Encounter: BeelzebuddyPseudonymhttp://www.blogger.com/profile/03985169732528456457noreply@blogger.comBlogger5125tag:blogger.com,1999:blog-4520712015535408773.post-74611484084560230432016-06-13T21:16:47.435-07:002016-06-13T21:16:47.435-07:00Roger, thanks for the point-to. I will admit that...Roger, thanks for the point-to. I will admit that, while I read some issues of Pyramid, I've been horrid for keeping up with it. It's not always terribly clear which ones are and aren't relevant, so many slip past me.<br /><br />To date I've just been eyeballing it. Takes a bit to get a good feel for it, though, since players may or may not use combat options available to them. Last group I regularly DM'd with, I had one guy loving to make use of them, while another player used one, once, maybe.MEhttps://www.blogger.com/profile/08086901374821838288noreply@blogger.comtag:blogger.com,1999:blog-4520712015535408773.post-72903054723799722312016-06-13T11:10:25.311-07:002016-06-13T11:10:25.311-07:00Pyramid 3/77.
It's something of a gauge for si...Pyramid 3/77.<br />It's something of a gauge for sizing up opponents. Starting 250 point Dungeon Fantasy characters to me seem to range from 30ish (for thieves) to upwards of 60 (for a dwarven Barbarian) and the CER is a barometric reading to let you know if a monster is weak, on par, challenging, etc. compared to a party. It's a bit mathematically cumbersome, taking me close to a minute per monster on the good ones, longer if they have a complicated version of Resistant or Weakness, but you only have to calculate it once.Pseudonymhttps://www.blogger.com/profile/03985169732528456457noreply@blogger.comtag:blogger.com,1999:blog-4520712015535408773.post-11047031194601616542016-06-13T11:04:13.830-07:002016-06-13T11:04:13.830-07:00So you wouldn't consider it an affliction, the...So you wouldn't consider it an affliction, then? Makes sense.<br /><br />What's this CER model based off of? I don't believe I've run into it. Sounds handy, though!MEhttps://www.blogger.com/profile/08086901374821838288noreply@blogger.comtag:blogger.com,1999:blog-4520712015535408773.post-13550676724823587992016-06-13T11:00:17.072-07:002016-06-13T11:00:17.072-07:00Mechanically, the zombiefication process sounds li...Mechanically, the zombiefication process sounds like cyclic damage that eventually kills you, but instead of outright killing you, it leads to a fate worse than death.<br />I was almost thinking of adding a corrosion based attack (projectile vomit) or follow up (regurgitating acid into a wound) but 1) a bit too squeamish to follow through, and 2) In gracefully hit the difficulty level of 60 CER perfectly with just the miasma effect.Pseudonymhttps://www.blogger.com/profile/03985169732528456457noreply@blogger.comtag:blogger.com,1999:blog-4520712015535408773.post-66137551379016104692016-06-13T06:37:52.432-07:002016-06-13T06:37:52.432-07:00Lovely, instant Tsetse...
Cutting is fitting for ...Lovely, instant Tsetse...<br /><br />Cutting is fitting for the mechanism they open you up with (though I'd be tempted to give it armor pen of (.5) because it's giant bugparts. How would you handle effects of being fed on? Not an issue in combat, probably, but something I'm wondering about.<br /><br />Speaking of affliction based monsters, I had planned a human version of this: https://en.wikipedia.org/wiki/Ophiocordyceps_unilateralis<br /><br />Seeks out new hosts by guiding the current one towards population centers. It's taken out whole frontier settlements, see, and the players need to go do something about that...<br /><br />I don't know if it counts as an affliction, but I had written once about a tree who's (sweet) fruit is edible, but the seeds implant themselves into your stomach lining, and grow shoots that eventually take you over like a puppet. This (eventually) kills you. Long term goal is to find a place to take root, but it takes a while to mature and they're plenty aggressive. You'll eventually zombify, then skeletafy, then you become a tree.<br /><br />You can see how both of these are inspired by Mohrg, though the latter has an end state while I don't think Mohrg do anything but jump hosts.MEhttps://www.blogger.com/profile/08086901374821838288noreply@blogger.com