The second picture never stops being hilarious. |
This article has almost no editorial content. It is simply meant to be a reference of the CER values of the monsters from the back of the book. Maybe in a later article, I'll go over the NPCs as well. This article may somewhat be spoilerish if you are a player who might play this adventure, but not that much. Just a few numbers and names.
Enemy Name OR PR CER Basic Archer 20 8 28 Basic Barbarian 22 14 36 Basic Dwarven Warrior 22 14 36 Karateka (Nunchaku) 14 15 29 Karateka (Staff) 15 19 34 Artillery Mage (Earth) 20 9 29 Artillery Mage (Fire) 17 9 26 Artillery Mage (Ice) 21 9 30 Healing Cleric 11 18 29 Support Cleric 18 8 26 Support Mage 13 7 20 Basic Thief 15 7 22 Pixie Thief 17 1 18 Angry Sands 20 25 45 Bounding Turtle, Greater 37 48 85 Bounding Turtle, Lesser 9 12 21 Burrowing Serpent 18 24 42 Dehydrated Horde Zombie 4 22 26 Dire Vulture 18 5 23 Flame Servant Demon 43 35 78 Flame Wasp (10 HP swarm) 14 14 28 Nest Scorpion (11 HP swarm) 20 15 35 Ogre (Great Axe) 32 22 54 Ogre (Maul) 27 22 49 Orc Sergeant (Axe) 32 22 54 Orc Sergeant (Shortsword) 27 22 49 Orc Shaman (Support Only) 19 12 31 Orc Shaman (With Projectile Package) 27 12 39 Orc Soldier, Common (Axe) 18 11 29 Orc Soldier, Common (Shortsword) 15 11 26 Orc Soldier, Tough (Axe) 24 14 38 Orc Soldier, Tough (Shortsword) 21 14 35 Skeleton 13 12 25 Skeleton, Large 25 23 48 Speeding Blade 33 23 56
Editorial Anyways
That took longer than I expected. Much longer. So, looking at this list we have encounters in one campaign that range in difficulty from 18 like the Pixie Thief on the low end, to the Greater Bounding Turtle at 85. Interestingly, when looking at these numbers, I feel like they don't tell the whole story. While the demons and the turtle are far and away the strongest enemies in the entire adventure, and their numbers show that, I think force multipliers like the Support clerics, mages, and shamans are undervalued. By themselves, they *might* be weak-ish, but there is no accounting for increasing DR and ST of brutes protecting them. Ah well, even the original article recommends that one shouldn't place metrics above common sense when choosing encounters.
I had forgotten that I figured the NPCs from this adventure not long after Pyramid 3/77 came out. I'm sure I made a few mistakes; I was still getting the hang of the calculation.
ReplyDeleteNPC CER OR PR
The Aristocrat 47 30 17
The Dark Artist 42 17 25
The Exceptional Thief 31 13 18
The High Priestess 37 16 21
The Holy Warrior 49 23 24
The Lizard King 56 35 21
The Mage 48 36 12
The Master of Elements 38 26 12
The Master of the Empty Hand 29 20 9
The Mechanic 38 28 10
The Noble Knight 46 22 24
The Outdoorsman 44 27 17
At a glance, those are all feel like fair values, if not slightly low, but I of course haven't memorized the stats.
DeleteI might have made mistakes with mine as well, but I'll see to merging these numbers with the numbers I have.