|When suddenly, the party found|
themselves in a bleak clearing
with nothing but a crater.
- Sophie - A young artificer girl, the opposite of self-aware, but wants to be recognized as a genius of her time. Her poor social graces put a damper on the possibility of that ever happening. She doesn't care. Results should speak for themselves.
- Stuart ("Corduroy") - an Innkeeper saddled with the family business, but would much rather travel the world. He can't part outright with the family tavern out of respect for his family, but he needs to find and hire people that he can trust to take care of it in his absence. Additionally, he will need to gather enough money to pay them in advance; he doesn't know how profitable the inn will be in his absence, nor how long he'll be gone.
- Wynter - a Scholar who has just wandered into the town of Wood's Edge, she is just going along with whatever Sophie and Stuart are doing. She's not from around there and doesn't know what's what, and as a result, is unfortunately using Sophie as a barometer for "normal".
- Michelle (NPC) - A high ranking Merchant Guild member. She is a coleopteran, so she has a few unique mannerisms that are unfamiliar to the party, but is shy about her voice, so she speaks mostly through her partner Vincent, to whom she communicates using a complicated form of sign language. She is both an excellent artisan using rare techniques known only to coleopterans, and a master of business. Her shell, however has been cracked, and has been repaired in a kintsukuroi shell.
- Vincent (NPC) - Although technically her assistant, and in terms of profession, subordinate, Michelle calls him her partner out of respect, appreciation and genuine mutual friendship. Vincent is a Xenophile gnome extremely fascinated with Coleopteran culture. Coleopterans are a rare sight in this setting because they have very exclusionary policies, and they live atop a giant tree inaccessible to most but those races gifted with flight. Besides his extreme fascination with Coleopteran culture, he holds etiquette in very high regard and hates when people snub the rules or interrupt him.
|Michelle surrounding by rats (Army men)|
While everyone else is asleep in the
|Awkward shell fondling shenanigans.|
"That was rude," responds Corduroy.
After Action Report
- I improvised really heavily and managed to put away the rulebook for the entire "mimic" encounter. I was surprised that we managed enough suspension of disbelief to have a panic reaction.
- I enjoyed Wynter's role playing during the rat attack, I gave her a bonus character point just for sticking to her character concept.
- The players think the sessions may have been a bit too combat heavy recently so would like more opportunities to use non-combat skills.
- Wynter would like more characters to interact with her by boon of being different. I'll take a look at how that can be helped.