|Are you a cleric?|
Golly, no, I'm an officer
of the law!
|Table of Contents|
The book has a one page intro, 14 pages of 125 point templates (9 templates in all,) 8 pages of 62 point templates (5 in all) and 16 pages on mechanics related to them.
This is a pretty good balance of mechanical information and data in my opinion and the organization is pretty clear without a lot of fumbling back and forth to understand new concepts.
Under Recommended Books in the introduction, it is recommended that you have Adventurers, The Basic Set, Magic (for casters) and suggested that you also look at Sages, Summoners, Ninja, Psi, and Taverns. I think the best you can probably get away with is Basic Set - Characters, but it doesn't hurt to have the others.