So, Ironemblem has a tumblr account where he's put together stats for a bunch of monsters. I like the monsters, but I also really like CER so I can gauge monster strength at a glance. So I asked, and he said it was fine to figure out the CER values for his monsters, so here you go.
Enemy Name | OR | PR | CER |
Standard Kobold | 4 | -2 | 2 |
Kobold Soldier | 10 | 1 | 11 |
Kobold Priest | 37 | -2 | 35 |
Fungal Shambler | 5 | 0 | 5 |
Howling Beast | 34 | 20 | 54 |
Animated Statue | 6 | 8 | 14 |
Basilisk | 36 | 22 | 58 |
Gold Wraith | 11 | -16 | 1 |
Fungal Toad | 45 | 5 | 50 |
Tunnel Mite | 5 | -12 | 1 |
Thoughts and Closing
- The Fungal Shambler could probably stand to have homogenous and injury tolerance (No blood, vitals, brain) That'd increase its defense a lot.
- I think its interesting that monsters vary wildly by power level, about three are decent challenges for even a solo powerful starting Dungeon Fantasy character, but I think some of the offensive capability is inflated by giving disastrous afflictions... but with a 1 second time. Probably should change a lot of 1 second "Paralysis" to "stun" for example.
- I think the animated statue should have some DR, just saying.
- I think the gold wraith's fragility is misleading, but it might benefit from having at least 10 HP and some diffuse injury tolerance.
- Fungal Shambler's attack is a bit confusing, it does "2d damage." What type of damage?
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