I oblige, come forthwith.
|We'll be using this one again.|
Now, next we need to speed things up for an instantaneous warp. We need to add 10 levels of Reliable to warp immediately. Putting that all together, we have:
I'm Coming! (-80%): Warp (Generic Common Power Modifier, -10%; Range Limit, 10 Yards, -50%; Anchored, Movable Anchor, -60%; Environmental, Clear Wide Path, -10%; Reliable, +10, +50%) 
The modifier is an even -80%, the lowest we can get, so that is that. I originally had the block-able modifier here, but thinking about it, it made more sense on the affliction... and it saves us more points anyway since we already hit the floor here in discounts.
Next we need to stat out the affliction, which will have a 200% enhancement represented by the above advantage we just statted out. We need to give it our generic power modifier, increase 1/2D to 100%, and lower maximum range to 10 yards. That comes out to.
Scorpion Spear (+175%): Affliction 1 (Generic Common Power Modifier, -10%; Advantage, I'm Coming!, +200%; Increased 1/2d, +15%; Reduced Range, 10 Yards, -30%; Blockable, Also can be parried, -10%) 
Roll against an appropriate ability, perhaps throwing(knife) or kusarigama, or innate attack, if it is not defended against, and the target fails an HT roll, they are warped in front of the user and are stunned.