|The skull it wears is s little|
Lightning RodAn ability that makes the ability bearer more likely to be hit by electrical attacks instead. With a little bit of fluffing, this might be best done as an aura that afflicts an obsession of hitting the holder with lightning attacks.
Affliction 1(HT; Area Effect, 16 yards, +200%; Aura, +80%; Fixed Duration, 3 minutes, +0%; Disadvantage, Obsession, Use this lightning attack on him, +5%; Malediction, +100%; Melee, Reach C, -30%)When someone is within 16 yards of Cubone, they roll a quick contest of their HT versus the holder's will. If they fail, every time they use a lightning attack, they need to roll CR 12, or be forced to use it on the holder.
Affliction 1 (HT; Follow-Up, Thrown Weapon (Axe/Mace), +0%)
Full Cost: 44 points for level 1. 8 Points/level thereafter.
Casting Roll: None, Use Innate Attack to aim
Range: 100 yards
Duration: 3 minutes
For the next three minutes, the target has an increased Rate of Fire with ranged weapons. Each level increases the Rate of Fire by more. See Multi-Shot in Imbuements, p.9, to see how many levels are needed for a desired effect.
Statistics: A ffliction 1 (HT; Accessibility, Only on weapons, ‑20%; Advantage, Multi-Shot 1, +340%; Fixed Duration, +0%; Increased 1/2D, 10x, +15%; No Signature, +20%; Sorcery, ‑15%) .
Notes: Each additional level waives a -1 to the penalty, and cost 8 points.