Showing posts with label Silly Romperoo. Show all posts
Showing posts with label Silly Romperoo. Show all posts

Sunday, January 29, 2017

Recap: Silly Romperoo, Season 1 Episode 13

Wow, you did a thing.
The thing was a silly thing.

Tuesday, January 17, 2017

Social Contract: Silly Romperoo

Kinda like teamwork, but
meta!
So, after a bit of self discovery through running my first online game with random(ish) people, I think I am now prepared to hash out a social contract, which is as follows:

Thursday, January 12, 2017

Wednesday, January 4, 2017

Monday, January 2, 2017

Recap: Silly Romperoo, Season 1 Episode 7

What a mess!
The three session fight ends today in a boring battle of attrition! Maybe we learned something from it?

Saturday, December 31, 2016

Recap: Silly Romperoo, Season 1 Episode 6

Sluggos to the north of me, slimeys
to the east, and here I am, 
The party fights slimes and weird things happen.

Thursday, December 29, 2016

Recap: Silly Romperoo, Season 1 Episode 5

The players go into a very dark,
very large room, fighting archers and
orc warriors that can see in the dark.
A fight that nearly lasted the entire session.

Monday, December 26, 2016

Recap: Silly Romperoo, Season 1 Episode 4

More progress in one session than
the 3 prior.
Killed some ogres, threw up in our mouth a little, you know, the usual.

Friday, December 23, 2016

Recap: Silly Romperoo, Season 1 Episode 3

Bears
Oh man, serious logistics issues rocked my world, but we got through it! Hopefully, it doesn't happen again, right?

Tuesday, December 20, 2016

Session Recap: Silly Romperoo Season 1 Episode 2

"I thought you said they
turned to dust."
A new player joins, we kill some zombies, a fire elemental is summoned, and a swarm of rats is defeated super fast.

Friday, December 16, 2016

Session Recap: The Silly Romperoo

All of three hours to kill one (very tough)
Draug and see down a few hallways.
The silly romperoo is a project I started to practice GMing online and to help new players have an easy way in. I've run one other game online in theater of the mind mode, and I've played in a Roll 20 game, but this is the first time GMing one. The session had a lot of bugs, owing to inexperience and miscommunication, so even though there wasn't a lot of playtime, there is a lot to learn.

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