|This, my friends, is a cover.|
With that out of the way, I feel like this is a pretty good surrogate for the aforementioned books, getting out only the rules that were absolutely necessary, and leaving the rest behind. Some of the stuff that was excised, although among my favorite mechanics (Namely, techniques, enhancements, and limitations,) I can concede that they may be a bit too much of a deep dive for an introduction to GURPS set, and that it took me many moons to wrap my head around them myself and appreciate the depth they can add. Let's take a closer look now.
Overview and Introduction
|Perfectly shaped |
table of contents.
Cash and Gear