If you might be like me and you have difficulty gauging how much challenge is appropriate for a situation, then metrics like CER can be pretty helpful. You can see how in a previous post I used the system to renegotiate the difficulty of a challenging thought.
I make some GURPS content from time to time, and it takes me a long time to make it. So, since it takes me a long time to do that, I thought I'd start a blog so that my GURPS stuff would exist for all eternity. I plan on posting assets, conversations about complicated rules, session recaps, etc. I dunno if this will be useful to anyone, or only useful to myself, but here we go.
Showing posts with label Enemy. Show all posts
Showing posts with label Enemy. Show all posts
Wednesday, December 9, 2015
Enemy: Caravan to Ein Arris' "Fighter I"
Introduction
Caravan to Ein Arris is a free campaign for people just learning GURPS. It was originally created for GURPS 3rd Edition, and then ported to 4th edition. A criticism I have heard recently was that the enemy encounters seem too powerful for an introductory campaign. So, as an exercise in the application of the Combat Effectiveness Rating (CER) from Pyramid # 3/77 Combat, I wanted to see how hard it might be to make a more fair version of the encounter.
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