Showing posts with label Recap. Show all posts
Showing posts with label Recap. Show all posts

Wednesday, February 22, 2017

Friday, February 17, 2017

Thursday, January 12, 2017

Wednesday, January 4, 2017

Monday, January 2, 2017

Recap: Silly Romperoo, Season 1 Episode 7

What a mess!
The three session fight ends today in a boring battle of attrition! Maybe we learned something from it?

Saturday, December 31, 2016

Recap: Silly Romperoo, Season 1 Episode 6

Sluggos to the north of me, slimeys
to the east, and here I am, 
The party fights slimes and weird things happen.

Thursday, December 29, 2016

Recap: Silly Romperoo, Season 1 Episode 5

The players go into a very dark,
very large room, fighting archers and
orc warriors that can see in the dark.
A fight that nearly lasted the entire session.

Wednesday, December 28, 2016

Monday, December 26, 2016

Recap: Silly Romperoo, Season 1 Episode 4

More progress in one session than
the 3 prior.
Killed some ogres, threw up in our mouth a little, you know, the usual.

Friday, December 23, 2016

Recap: Silly Romperoo, Season 1 Episode 3

Bears
Oh man, serious logistics issues rocked my world, but we got through it! Hopefully, it doesn't happen again, right?

Tuesday, December 20, 2016

Session Recap: Silly Romperoo Season 1 Episode 2

"I thought you said they
turned to dust."
A new player joins, we kill some zombies, a fire elemental is summoned, and a swarm of rats is defeated super fast.

Sunday, December 18, 2016

Session Recap: Planet Mages Session 7

This happened. He all-out attacked and
fell over, how could I not?
A wrestling match and a lot of exposition!

Friday, December 16, 2016

Session Recap: The Silly Romperoo

All of three hours to kill one (very tough)
Draug and see down a few hallways.
The silly romperoo is a project I started to practice GMing online and to help new players have an easy way in. I've run one other game online in theater of the mind mode, and I've played in a Roll 20 game, but this is the first time GMing one. The session had a lot of bugs, owing to inexperience and miscommunication, so even though there wasn't a lot of playtime, there is a lot to learn.

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