I make some GURPS content from time to time, and it takes me a long time to make it. So, since it takes me a long time to do that, I thought I'd start a blog so that my GURPS stuff would exist for all eternity. I plan on posting assets, conversations about complicated rules, session recaps, etc. I dunno if this will be useful to anyone, or only useful to myself, but here we go.
Conditional Injury is a wound based system to replace the hit points in GURPS. I don't necessarily prefer one or the other, but it's a fun alternative that gives a different flavor to dealing with wounds; some might argue it is more realistic than hit points, I dunno, haven't watched enough people die in real life to make an authoritative statement one way or another. Get the cheat sheet here, if you like it.