Showing posts with label Melee. Show all posts
Showing posts with label Melee. Show all posts

Friday, July 8, 2016

Fundamentals: A Comparison of Melee Weapons

Bow really only counts as a melee
weapon if you use that one advantage
in Dungeon Fantasy 11.
Today, I felt like cataloging a simple at-a-glance, broad stroke comparison between some of the important weapon categories, going skill by skill and explaining the pros and cons of them. There are a few important edge cases here and there, and a few... less important ones? But I hope this can be a useful quick glance for new players that need help making a decision and don't know where to look to find all the details.

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