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| This was a super hard to find picture. |
I make some GURPS content from time to time, and it takes me a long time to make it. So, since it takes me a long time to do that, I thought I'd start a blog so that my GURPS stuff would exist for all eternity. I plan on posting assets, conversations about complicated rules, session recaps, etc. I dunno if this will be useful to anyone, or only useful to myself, but here we go.
Showing posts with label Weapon. Show all posts
Showing posts with label Weapon. Show all posts
Wednesday, August 3, 2016
Treasure: Bombardment Bow
Saturday, May 7, 2016
Crafting: More Fundamental Property Changing Enhancements
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| I like the very cheap, poorly balanced thr-4 crushing bayonet. |
Wednesday, May 4, 2016
Crafting: Modifying Damage Types
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| Take Nunchaku, convert crushing to piercing, and you're done. |
enhancements in the form of cost factors. This time though I am reverse engineering the cost of more difficult advantages and enhancements to make some customization options that are hopefully slightly grounded in game balance and system consistency, but divorced from realism.
Tuesday, May 3, 2016
Crafting: Changing Enhancements/Limitations into Cost Factors
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| Almost anything here can be found in the basic set. Besides all the stuff I completely made up. |
Wednesday, March 23, 2016
Weapon: Fast-Ready, No Armor Divisor Whip
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| Aw geeze, that whip doesn't look realistic at all! |
But you see, GURPS is a game of pretend, and if the idea of whips being useful in a fight is super offensive to you, please leave with your innocence in tact while I ply the world with a mountain of hubris.
Thursday, December 17, 2015
Artifact: Dragonslayer Spear
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| In-Game Art |
Labels:
Dark Souls,
Gadgets,
GURPS,
Low-Tech,
Martial Arts,
Sorcery,
Weapon
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