Showing posts with label Metatronic Generators. Show all posts
Showing posts with label Metatronic Generators. Show all posts

Monday, January 25, 2016

Equipment: Hookshot

Boing! Why did the textbox say Boing!?
I was just brainstorming somewhere on how to make an effective hookshot... and I think I came up with something viable. Let's take a look.

Tuesday, January 12, 2016

Treasure: Master's Ring

In-Game Art.
A ring made of straw rope. Damage from direct hits increases while damage from all other attacks decreases.A ring from a faraway land known for its swordsmithing. Said to be imbued with a distinct spell
I'm having a bit of writer's block today, but I'd still like to put up an article, so here is something real easy, The Master's Ring from Demon's Souls.


Friday, December 11, 2015

Sorcery Gadgets versus Metatronic Generator Gadgets

I like Sorcery Gadgets. The system is extremely straightforward, it's easy to see how long it takes to make something, and to understand options to speed up crafting and pricing. Metatronic Generators are a slightly older, but a very popular alternative. It easily translates character points into dollar amounts, but beyond that, I get confused. Both systems are based on converting Powers to items, so they have a common popular framework for developing abilities. In this article, I will take a look at what it takes to create a simple item using both systems.

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